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ThRoNkA
10-28-2003, 8:28 AM
Hey guys, I haven't gotten an answer to this in another forum I am at (usalug.org) and I really wanna get this fixed for my next journal. Thanks!
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Ok guys, remember how I said that my OpenGL games won't work? I think I found the problem reading up on it at the North Garland Branch Library (error message I get related to SDL right after the libGL.so is loaded and the segmentation fault). The SDL libs seem to be causing a conflict in the video change command. Unlike TuxRacer, which patched the game to try more video modes (calling) before giving up, fixes that problem which is also associated with the GLX protocol. So what I have here is 1) NVIDIA drivers with a GLX that doesn't work except with newer games 2)SDL which loads but won't call GLX correctly (again the NVIDIA problem) and 3) the segmentation faults caused by the GLX and SDL libraries.

The games affected are Soldier of Fortune, Quake3 Arena, Heretic2, Unreal Tournament 2003 and Unreal Tournament.

Anyone have any ideas on my fix? Would the actual error messages help?