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View Full Version : New Ati 9800 Pro, benched with 01, weird results


Redthebeerbaron
09-06-2003, 4:20 AM
Yo,
New to this board, looks like a cool board, lots of lurkers which is always a plus.
Im at a loss here I think, I just benched the 9800 PRO with the latest drivers/dx 9 on a freshly formatted sys with the following results. I think my mobo must be slowing me down, but my pc is running way too hot (stock amd fan, non oc'd) at 55 celcius, awaing vantec fan in the mail.

Well, here are my specs and results.


Group: Members
Posts: 63
Joined: Feb. 2003
Posted: Sep. 06 2003,21:58

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Hi there,
well just got a 9800 pro for hl2! wooha!
Decided to format my pc, installed the card, updated the drivers, grabbed dx 9 and ran 3dmark 01.
My comp runs at 50+ degrees Celcius, very high, but i've recently ordered the vantec to lower that, i don't know if heat contributes to crappy scores, i think its my mobo slowing everything down, doesn't make sense to me, people top this benchmark with cards made a year ago.

Here are the results:

Detailed Test Results
3DMark Score 10390 3D marks


Specs:
System Info Version: 2.2
Operating System: Microsoft Windows XP
Processor: AMD ThoroughBred @ 1.68 GHz
Graphics Card: RADEON 9800 PRO
Total Physical Memory: 512 MB
Free Physical Memory: 391.10 MB
Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
Motherboard Model: GA-7DXE


System Configuration
Operating System Microsoft Windows XP

DirectX Version 9.0



Mobo Manufacturer Gigabyte Technology Co., Ltd.

Mobo Model GA-7DXE

AGP Rates (Current/Available) 4x / 1x 2x 4x



CPU Unknown 1675 MHz

FSB 133 MHz

Memory 512 MB



Graphics Chipset ATI RADEON 9800 PRO

Driver Name RADEON 9800 PRO

Driver Version 6.14.10.6378

Video Memory 128 MB



Program Version 3DMark2001 SE

Resolution 1024x768 32bit

Texture Format Compressed

FSAA Disabled

Z-Buffer Depth 24bit

Frame Buffer Double

Rendering Pipeline D3D Pure Hardware T&L



Detailed Test Results
3DMark Score 10390 3D marks



Game 1 Car Chase - Low Detail 127.7 FPS

Game 1 Car Chase - High Detail 41.6 FPS

Game 2 Dragothic - Low Detail 203.2 FPS

Game 2 Dragothic - High Detail 106.3 FPS

Game 3 Lobby - Low Detail 108.5 FPS

Game 3 Lobby - High Detail 47.3 FPS

Game 4 Nature 104.6 FPS



Fill Rate (Single-Texturing) 1746.5 MTexels/s

Fill Rate (Multi-Texturing) 2557.8 MTexels/s



High Polygon Count (1 light) 56.0 MTriangels/s

High Polygon Count (8 lights) 16.4 MTriangels/s



Environment Bump Mapping 236.0 FPS

DOT3 Bump Mapping 206.4 FPS



Vertex Shader 141.8 FPS

Pixel Shader 178.5 FPS

Advanced Pixel Shader 215.4 FPS



Point Sprite 38.3 MSprites/s